The
Desktop is Dead.
Deal with it...
January 1, 2000
Am
I the only person who cringes every time I turn on a desktop computer?
Listen
up all you interface designers, interaction experts, user
experience engineers, web graphic artistes and web usability
specialists – it’s time to start over. Period. It all goes. I mean
all of it. I’m not kidding here, either. We can’t blame those
hyper-aggressive marketing types or over-caffeinated engineers for our
problems any longer. It’s our turn to take the lead in software
design. And it’s our job to keep it.
The
result of moving so many businesses onto the Web in the last two years
is that we’ve created interface
anarchy. Even though most websites
look pretty much the same these days, Human Interface professionals
will know what I mean. The taboo of not drawing outside the lines of
published GUI standards was shattered by the rise of the web
hack (the person who designs
websites with no real interface or interaction design experience or
fundamentals). And because only de facto interface guidelines
exist for the Web, some people take their newfound freedom in all
sorts of interesting directions.
I’m
not complaining about that problem though, because the web hack
movement has created a great opportunity for us to finally get rid of
our old baggage and think new ideas. But what does upset me is that so
many talented people, who should know better, are re-inventing the
desktop GUI on the Web. That paradigm has served us well since the
1980’s, but let’s move on here. It just doesn’t make sense
anymore given the strides we’ve made since then in interaction
design and interface technologies.
So
why are we repeating our mistakes by re-incarnating the desktop GUI on
the Web?
Oh
yeah. Now I remember. That sacred word…consistency. Well, guess
what. All bets are off. Your job from now on is giving people exactly
what they want and need at any particular time, not making them
conform to a de facto interface standard. So step back from the
problem you're working on. Use your head. Innovate.
We’re
at the flashpoint for a new kind of interface design -- adaptive.
All signs point toward radical shifts in how we interact with each
other. Communications technologies are moving at lightspeed. The fact
is the systems you design going forward will be used from all manor of
device, on who knows what kind of connections. They need to be smarter
than smart. Look around you. We’re not going back to the old ways of
doing things. No way. Now that we’ve given people a taste of
personalization, they want more. That’s not going to change anytime
soon.
I’m
sure you’ve thought about this recently: it’s already the 21st
century – the future promised to us in our childhoods. And guess
what, I don't see any flying cars yet. But what we do have as the
community of people who design software is the opportunity to set the
future direction of how it looks and acts.
Let’s
not blow it by clinging to the past.
M.
Pell
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